Create Dotnet App On Mac

Posted on August 13, 2018 by Paul

  1. Dotnet Create New Console Project
  2. Create Dotnet App On Mac Windows 10
  3. Create Dotnet Core Library
  4. Create Dotnet App On Mac Computer

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In this article I will show you how to create a simple F# console application that runs on .NET Core and how to generate executables for various operating systems.

  • Command-line interface tools for bundling.NET Core projects into MacOS applications (.app) Installation. Install MSBuild task via NuGet package: Dotnet.Bundle.
  • Add a console app to the solution. Add a console application that uses the class library. The app will prompt the user to enter a string and report whether the string begins with an uppercase character. In the terminal, run the following command to create the console app project: dotnet new console -o ShowCase.

Start by downloading the .NET Core SDK for your operating system from https://www.microsoft.com/net/download. Run the installer and accept the default settings.

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Check if everything works, by opening a Terminal (or a Command Prompt on Windows) and execute the next command:

This is what I see on a macOS machine:

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Now, let’s create a simple F# console application named HelloWorld:

If this is the first time you are creating an app with the dotnet command, the command will print a verbose Welcome message, I suggest to read it carefully. Next time, when you will create a new app with the dotnet command the above message won’t be shown.

The F# source code is in Program.fs:

In order to build and run the code, go to the application folder and execute the next command:

This is what I see on my machine:

dotnet run does a lot of work in background and is kinda slow. If you just need to run the application, without modifying the code, there is a faster alternative:

just keep in mind that the above will skip the build phase. Hp envy 4500 scan to computer software mac download. If you modify the code, use dotnet run.

An even faster way to start and run the app is to use the full path to the generated dll:

As a side note, on my test machine, dotnet run takes about 2.8 seconds, dotnet run --no-build about 0.8 seconds and dotnet full_path_dll about 0.1 seconds. This is why I’ve presented you the above alternatives.

How about generating an executable from our F# code ? If you need an executable for macOS, Windows or Linux use one of the next commands:

Create dotnet app on mac computer

If you target Raspberry Pi, use:

Dotnet create project

The above will create a portable folder named publish that contains everything you need in order to run the executable.

If you want to see the list of all available targets check https://docs.microsoft.com/en-us/dotnet/core/rid-catalog#using-rids

Dotnet Create New Console Project

For example, if I want to create a Windows executable from my macOS machine I will use:

Create Dotnet App On Mac Windows 10

The resulting publish folder is in the application folder in bin/release/netcoreapp2.1/win-x64. If I want to send the executable to someone that uses Windows, I will simply zip the publish folder and send it to my client.

Create Dotnet Core Library


Create Dotnet App On Mac Computer

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