Mac App Icon Size Xcode

  1. Mac App Icon Size Xcode 7
  2. Mac App Icon Size Xcode 4
  3. Mac App Icon Size Xcode 8
  • Image Size and Resolution The coordinates system macOS uses to place content onscreen is based on measurements in points, which map to pixels in the display. A standard-resolution display has a 1:1 pixel density (or @1x), where one pixel is equal to one point.
  • I usually create the largest icon (1024×1024 and uses photoshop (or any other image editing software) to make the smaller resolutions out of the biggest one. Anyway, below you will find the list for the latest Xcode from when this article was written. Icon Size list. Xcode 8 iOS icon sizes. IPhone Notification iOS 7-10 20pt – 2x – 40×40.
  • You archive the best results by using an image of 2208x1242 pixels size, for the landscape image. And 1242x2208 pixels for the portrait image. If you want to use one image for both types you should use a square image. At best of 2208x2208 pixels size.
  • WWDC 2020 was just finished. Let's check out all the new features introduced in Xcode 12 and Swift 5.3.

PLEASE NOTE: This tutorial has been written using XCode 10 and Swift 5

Every App has got its own icons and splash screen, and it’s not just about a single icon size, but Apple wants you to create a few different sizes of the same icon and splash screen. Let’s see what are the required sizes for a Universal application.

The Xcode project

PLEASE NOTE: This tutorial has been written using XCode 10 and Swift 5. Every App has got its own icons and splash screen, and it’s not just about a single icon size, but Apple wants you to create a few different sizes of the same icon and splash screen. Let’s see what are the required sizes for a Universal application. The Xcode project. Aug 27, 2012  How to create a Mac App in XCode; Learn the basic structure of a Mac App; Learn the main differences between OSX and iOS. The window doesn’t have to be a particular fixed size such as the iPhone or iPad’s screen size – it can be fully resizable! Mac apps can have more than one window, and you can minimize them, etc. Your table has. Jul 30, 2019  Xcode project organize project resource files use Asset Catalog.Each asset catalog can contain multiple asset sets, for example app icon set, image set, color set etc. When you create a Xcode project use one project template such as Single View App, it will create a default asset catalog file Assets.xcassets in the project files list like below.From below picture we can see in this example.

Let’s say you have your own Xcode project open, your app is working great and you’re just missing the icons and splash screen. What I strongly recommend you to do a good job in a matter of slash screens is to enter the General tab in Xcode and click the Use Asset Catalog… in the Launch Image Source section. Then click the Migrate button on the top popup that will show up.

Select LaunchScreen too and delete it. This operation will create a new folder in the Assets.xcassets folder in Xcode called Launch Image. We’ll drag our splash screen images in such folder so your Universal app will display the proper image based on the device used.

The LaunchImage assets (Splash screen)

Select the Assets.xcassets folder in the left panel in Xcode, this is what you should see:

In case the Attributes panel on the right side of the Xcode window is hidden, open it by clicking on the Hide or show the Inspectors button on the top-right corner, and click the Attributes inspector button.

Since your app is Universal – as stated at the beginning of this tutorial – and you have highlighted the LaunchImage folder, check the following options (for the sake of this tutorial, we’ll deal with Portrait images only):

You’ll have to delete 2 unassigned image sets, the ones on the bottom, they have been automatically set from Xcode but are not needed. So select them and just hit the delete button.

It’s time to drag your own splash screen images into each cell of the LaunchImage grid. The following sizes are the ones you have to set your images for:

iPhone Portrait iOS 7+:

  • 640px × 1136px -> Retina 4
  • 750px × 1334px -> 2x
Mac App Icon Size Xcode

iPhone Portrait iOS 8+:

  • 1242px × 2208px -> Retina HD 5.5″
  • 750px × 1334px -> Retina HD 4.7″

iPhone X / iPhone XS:

  • 1125 x 2436 px

iPhone XS Max:

Maker
  • 1242px × 2688px

iPhone XR:

  • 828px × 1792px

iPad Portrait iOS 7+: Invoicing software for windows 10.

  • 768px × 1024px -> 1x
  • 1536px × 2048px -> 2x

Once you have created all your splash screen images at their proper size, start dragging them from your Mac into each cell. At the end of this project, your LaunchImage window should look like this:

The AppIcon folder

Mac App Icon Size Xcode 7

Let’s now switch to the AppIcon folder, this is how it looks when it’s empty:

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Here’s the list of the icon size needed for this folder:

  • 20 x 20px
  • 29 x 29px
  • 40 x 40px
  • 58 x 58px
  • 60 x 60px
  • 76 x 76px
  • 80 x 80px
  • 87x87px
  • 120 x 120px
  • 152 x 152px
  • 167 x 167px
  • 180 x 180px
  • 1024 x 1024px

All the icons must not have transparent background and rounded corners. The App Store automatically rounds corners of the app icons on its website/app.

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So create a copy of your app icon for each different size, keep in mind that some of them must be duplicates, and they are the 40×40, 58×58, 80×80 and 120x120px ones. You can use Photoshop or any other image editor software to design and edit your images.

Mac App Icon Size Xcode 4

Once your icons are ready, drag them one by one in their relative cells of the AppIcon‘s grid. In the end, it should look like this:

If you run your app now and watch the home screen of your device, you’ll see the custom white iOS icon switch into the new icon you’ve just assigned, and when you’ll upload your application’s binary to the App Store Connect, you will see your icon in the App icon section.

Mac

Conclusion

Organize folders on mac app. That’s all for this tutorial, you have learned how to set the app icons and splash screens at their right size in Xcode.

Mac App Icon Size Xcode 8

Hope you enjoyed this article, feel free to post comments about it. You can also download the full Xcode project of this tutorial, just click the link below:

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